Persist Online’s latest blog post delves deep into its immersive open-world design and dynamic PvP system, highlighting the game’s post-apocalyptic zombie-stomping setting. Announced to the public ...
With a tumutulous year behind FFXIV, our columnist Victoria looks behind, and ahead, at the bumps and tumbles the MMORPG took ...
There is no such thing as a one-size-fits-all way to implement narrative design in MMOs. While complex storytelling can be a ...
Additional contributions by Christopher Coke and Joseph Bradford. With the year’s end fast approaching it's time to do a final wrap-up of our favourite tech here at MMORPG.com for 2024.
The economy in Fallout 76 has become an intricate web of trades, bartering, and resource exchanges, but will we see things ...
Star Citizen launched its Alpha 4.0 build with some of its core components on a parallel live "Preview" server.
The Dune: Awakening team rounded out their year and holiday season with a new Communinet blog, the team’s semi-regular big update blog that shows progress, recent events, and even a few player ...
The Old Republic gets a year-end letter from Executive Producer Keith Kanneg on 2024 changes and a 2025 tease.
The World of Warcraft Trading Post kicks off 2025 with some new stuff to collect. The  clockwork-themed slate of offerings ...